My third experiment on what it looks like if Crush Gear or BattleBots be made as a silly game 😋

Though I don't use 3D assets (only primitive Godot mesh) and make the vehicle bare minimum, this time I add ability to shoot laser that can rewind time. You can also do self rewind by braking. Having a proper turret system is really challenging in this game. Let me know if you found some bugs 😉

Previous experiments:

2. https://drsensor.itch.io/battle-in-fryingpan

1. https://drsensor.itch.io/unstable-perspective

Most of the assets are from:

https://hdrihaven.com

https://freesound.org

https://github.com/GDQuest

Download

Download
boho-mac.zip 16 MB
Download
boho-win.exe 37 MB
Download
boho-linux.x86_64 42 MB

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(4 edits)

Somehow the release build is crashing but not with the debug build so I publish that. Sorry if the size is too big.

Things to investigate:

(1 edit)

Alright, found the cause. Crash happens when I remove the projectile/laser-beam (RigidBody) using queu_free. Seems, related to this 🤔

TODO: create reproducible example for bug reporting